[Insight-users] itk::Transform<double, 3u, 3u>’ is not a direct base of ...

Bill Lorensen bill.lorensen at gmail.com
Sat Feb 20 23:32:52 EST 2010


Try:
namespace itk
{

template <
   class TScalarType = double,          // Data type for scalars
   unsigned int NDimensions = 3,        // Number of dimensions
   unsigned int VSplineOrder = 3 >      // Spline order

class ITK_EXPORT  MyTransform : public BSplineDeformableTransform<
TScalarType, NDimensions, VSplineOrder >
{
public:


On Sat, Feb 20, 2010 at 7:33 PM, motes motes <mort.motes at gmail.com> wrote:
> I am trying to subclass the BSplineDeformableTransform:
>
>
> #include <iostream>
> #include "itkTransform.h"
> #include "itkImage.h"
> #include "itkImageRegion.h"
> #include "itkBSplineDeformableTransform.h"
> #include "itkBSplineInterpolationWeightFunction.h"
>
> namespace itk
> {
>
> template <
>    class TScalarType = double,          // Data type for scalars
>    unsigned int NDimensions = 3,        // Number of dimensions
>    unsigned int VSplineOrder = 3 >      // Spline order
>
> class ITK_EXPORT  MyTransform : public BSplineDeformableTransform<
> TScalarType, NDimensions, NDimensions >
> {
> public:
>
>
> But when I create the MyTransform:
>
> #include "MyTransform.h"
> int main(){
>
>  typedef itk::MyTransform<double,3,3>                 Transform;
>  Transform::Pointer transform = Transform::New();
> return 0;
> }
>
> I get the error:
> error: type ‘itk::Transform<double, 3u, 3u>’ is not a direct base of
> ‘itk::MyTransform<double, 3u, 3u>’
>
>
> Is it not possible to subclass eg. BSplineDeformableTransform like this?
>
>
>
>
>
> I have tried to subclass Transform instead and it works:
>
> namespace itk
> {
>
> template <
>    class TScalarType = double,          // Data type for scalars
>    unsigned int NDimensions = 3,        // Number of dimensions
>    unsigned int VSplineOrder = 3 >      // Spline order
>
> class ITK_EXPORT  MyTransform : public Transform< TScalarType,
> NDimensions, NDimensions >
> {
> public:
>
>
> But then I need to copy almost all the functions from the
> BSplineDeformableTransform which seems pretty bad. Any ideas?
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