ITK/Examples/Iterators/ConstantBoundaryCondition

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ITK Examples Baseline Iterators TestConstantBoundaryCondition.png

At the boundaries of an image, a NeighborhoodIterator will point to invalid pixels. This example demonstrates one method of handling these cases. It simply returns a specified constant value for any invalid pixel.

Contents

ConstantBoundaryCondition.cxx

#include "itkImage.h"
#include "itkImageFileReader.h"
#include "itkConstNeighborhoodIterator.h"
#include "itkConstantBoundaryCondition.h"
#include "itkImageRegionIterator.h"
 
#include <itkImageToVTKImageFilter.h>
 
#include "vtkVersion.h"
#include "vtkImageViewer.h"
#include "vtkImageMapper3D.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkSmartPointer.h"
#include "vtkImageActor.h"
#include "vtkInteractorStyleImage.h"
#include "vtkRenderer.h"
 
typedef itk::Image<unsigned char, 2>  ImageType;
static void CreateImage(ImageType::Pointer image);
 
int main(int, char*[])
{
  ImageType::Pointer image = ImageType::New();
  CreateImage(image);
 
  ImageType::SizeType regionSize;
  regionSize[0] = 50;
  regionSize[1] = 1;
 
  ImageType::IndexType regionIndex;
  regionIndex[0] = 0;
  regionIndex[1] = 0;
 
  ImageType::RegionType region;
  region.SetSize(regionSize);
  region.SetIndex(regionIndex);
 
  ImageType::SizeType radius;
  radius[0] = 1;
  radius[1] = 1;
 
  typedef itk::ConstantBoundaryCondition<ImageType>  BoundaryConditionType;
  itk::ConstNeighborhoodIterator<ImageType, BoundaryConditionType> iterator(radius, image,region);
 
  while(!iterator.IsAtEnd())
    {
    for(unsigned int i = 0; i < 9; i++)
      {
      ImageType::IndexType index = iterator.GetIndex(i);
 
      std::cout << "Index: " << index
                << " Pixel: " << i << " = "
                << (int)iterator.GetPixel(i) << std::endl;
      }
    ++iterator;
    }
 
  // Visualize
  typedef itk::ImageToVTKImageFilter<ImageType> ConnectorType;
  ConnectorType::Pointer connector = ConnectorType::New();
  connector->SetInput(image);
 
  vtkSmartPointer<vtkImageActor> actor =
    vtkSmartPointer<vtkImageActor>::New();
#if VTK_MAJOR_VERSION <= 5
  actor->SetInput(connector->GetOutput());
#else
  connector->Update();
  actor->GetMapper()->SetInputData(connector->GetOutput());
#endif
 
  vtkSmartPointer<vtkRenderWindow> renderWindow =
    vtkSmartPointer<vtkRenderWindow>::New();
 
  vtkSmartPointer<vtkRenderWindowInteractor> interactor =
    vtkSmartPointer<vtkRenderWindowInteractor>::New();
  interactor->SetRenderWindow(renderWindow);
 
  vtkSmartPointer<vtkRenderer> renderer =
    vtkSmartPointer<vtkRenderer>::New();
  renderWindow->AddRenderer(renderer);
 
  renderer->AddActor(actor);
  renderer->ResetCamera();
 
  renderWindow->Render();
 
  vtkSmartPointer<vtkInteractorStyleImage> style =
    vtkSmartPointer<vtkInteractorStyleImage>::New();
 
  interactor->SetInteractorStyle(style);
 
  interactor->Start();
 
  return EXIT_SUCCESS;
}
 
void CreateImage(ImageType::Pointer image)
{
  // Create an image with 2 connected components
  ImageType::RegionType region;
  ImageType::IndexType start;
  start[0] = 0;
  start[1] = 0;
 
  ImageType::SizeType size;
  unsigned int NumRows = 5;
  unsigned int NumCols = 5;
  size[0] = NumRows;
  size[1] = NumCols;
 
  region.SetSize(size);
  region.SetIndex(start);
 
  image->SetRegions(region);
  image->Allocate();
 
  itk::ImageRegionIterator<ImageType> imageIterator(image,region);
 
  // Set all pixels to white
  while(!imageIterator.IsAtEnd())
    {
    imageIterator.Set(255);
    ++imageIterator;
    }
}

CMakeLists.txt

cmake_minimum_required(VERSION 2.8)
 
project(ConstantBoundaryCondition)
 
find_package(ItkVtkGlue REQUIRED)
include(${ItkVtkGlue_USE_FILE})
 
add_executable(ConstantBoundaryCondition ConstantBoundaryCondition.cxx)
target_link_libraries(ConstantBoundaryCondition
  ItkVtkGlue  ${VTK_LIBRARIES} ${ITK_LIBRARIES})

Building All of the Examples

Many of the examples in the ITK Wiki Examples Collection require VTK. You can build all of the the examples by following these instructions. If you are a new VTK user, you may want to try the Superbuild which will build a proper ITK and VTK.

ItkVtkGlue

If you download the entire ITK Wiki Examples Collection, the ItkVtkGlue directory will be included and configured. If you wish to just build a few examples, then you will need to download ItkVtkGlue and build it. When you run cmake it will ask you to specify the location of the ItkVtkGlue binary directory.

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